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This page contains some games that will be coming out, or that are going to be re-printed soon. Check the price list for availability of games. Wasabi Due out in late November You are an apprentice to a great sushi master, and you have spent the last ten years honing your skills in preparation for this day— your final test before earning the title of expert chef: Itamae-San. Sushi is about culinary expertise, and you must always strive to master your skills while serving an array of vivid colors, mouthwatering tastes, and creative combinations. The test will be difficult. You must compete against the other hopefuls, all working in the same confined area to produce recipes of varying complexity. Only one of you will earn the respect of your teacher, and the revered title of Itamae-San! Cards 
Recipes 
Contents: board, 72 Ingredient tiles, 40 Challenge tokens, 52 Recipe strips, 10 cards, 4 bowls, 4 menu screens, wooden Wasabi! cubes, rules, No. of players: 2-4 Ages: 10+ Playing time: 30-45 minutes Price: $34.99 Ingredients 
Announcing - Ticket to Ride the Dice Expansion Due out in late fall 08'

Roll your way to victory aboard this fun-filled expansion, compatible with any board map of Ticket to Ride! In this expansion, players still attempt to complete their Destination Tickets and claim routes and block each other on the map. But rather than draw and collect Train cards, they roll five custom Train dice each turn. Depending on the outcome they can reroll some or all, then use the dice to claim routes on the board; grab Route Tokens for future use; or draw more Destination Tickets. For board maps that feature Tunnel routes, such as Ticket to Ride Europe, 3 Tunnel dice are also included.
This expansion requires trains, Destination Tickets and a board map from any of the Ticket to Ride series. The Dice Game Expansion is multi-lingual with rules in English, French, German, Italian, Spanish, Dutch, Finnish, Danish, Swedish and Norwegian. The Box Contains: 5 custom train dice 3 Tunnel Dice 1 dice cup 15 single route tokens 15 double route tokens a rules booklet Source: Days of Wonder  Announcing - AGRICOLA!  In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?
Agricola is a turn-based game. There are 14 game turns plus 6 harvest phases (after turn 4, 7, 9, 11, 13, and 14). Each player starts with two playing tokens (farmer and wife) and thus can take two actions per turn. There are multiple options, and while the game progresses, you'll have more and more: first thing in a turn, a new action card is flipped over.
Problem: Each action can be taken just once per turn, so it's important to do some things with high preference. Each player also starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he may use during the game if they fit in his/her strategy. This amounts to countless strategies, some depending on your card hand. Sometimes it's a good choice to stay on course, sometimes you better react on what your opponents do.
Agricola can also be played without cards (family game) and can even be played solo.
Game Contents: 360 Cards Over 300 Wooden Components 50+ Tiles 9 Boards Tokens Scoring Pad
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